Devlog
- August 02, 2023 by Limekys#game maker, #simplex noise, #procedurally, #infinite, #terraria, #minecraftSecond version of example of infinite procedurally generating world for Game Maker Studio 2.3+ based on "Simplex noise" like "Perlin noise", which I wrote in C# and embedded as a dll in this asset to... Continue reading
- November 06, 2021 by Limekys#small update, #licenceAdded "BFR_TYPE" macro to save and load blocks. Added license file to the project... Continue reading
- March 06, 2021 by Limekys#improved, #fixImproved chunks preloading Removed wrong comments... Continue reading
- March 02, 2021 by Limekys#faster, #optimization, #game maker studio 2.3, #gms 2.3New version support latest Game Maker Studio 2.3! Changelog 1.3.0: * The project has been updated to the latest version of GMS 2.3+ to support new scripts * More compact code and content of resources... Continue reading