Lime.Chunks.2 is released!
Lime.Chunks » Devlog
Second version of example of infinite procedurally generating world for Game Maker Studio 2.3+ based on "Simplex noise" like "Perlin noise", which I wrote in C# and embedded as a dll in this asset to make the world generation faster!
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Lime.Chunks
Infinity procedurally generation world on chunks system
Status | Released |
Category | Assets |
Author | Limekys |
Tags | GameMaker, gms2, infinity, noise, open-simplex-noise, perlin-noise, Procedural Generation, simplex, simplex-noise, world |
Languages | English |
More posts
- A small update 1.3.2 with a couple of changesNov 06, 2021
- Small update 1.3.1, better preloading chunksMar 06, 2021
- New version 1.3.0! Support GMS 2.3+ Better, faster and optimized!Mar 02, 2021
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