Update 2024.06.10, Huge update "underhood"
Lime.UI [alpha] » Devlog
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- Added optimization of interaction with the elements on the grid
- Added checkbox sprites to styles
- Added sprites and colors for ProgressBar and Slider to styles
- Added color for textbox to styles
- Added color for checkbox and checkbox border to styles
- Added checkbox_pin_margin to styles
- Added scroll_surface_offset to styles (array with boundaries to cut off surface)
- Added create() method (Called after adding somewhere)
- Added method pre_draw() (Called before the main drawing)
- Added on_content_update() method (Called every time elements are added)
- Added method clean_up() (Called after the destroy function call)
- Added on_mouse_left() method
- Added on_mouse_left_pressed() method
- Added on_mouse_left_released() method
- Added on_position_update() method
- Added render_content_enabled variable
- Changed LuiScrollPanel renderer to make the code more correct
- Changed logic of adding elements and assigning styles to them
- Changed display of debugging information
- Fixed checkbox drawing
- Fixed tab size calculation
- Fixed drawing of sprites
- Fixed auto addition of elements in a row
- Fixed adding tabs to TabGroup
- Removed color_slider variable in styles (replaced with color_progress_bar_value)
- Optimized code
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Lime.UI [alpha]
Simple UI system for Game Maker games
Status | In development |
Category | Assets |
Author | Limekys |
More posts
- Update 2025.02.07 Flex update13 days ago
- Update 2025.01.1636 days ago
- Update 2024.07.09Jul 09, 2024
- Added Tabbed panels!Jun 04, 2024
- LimeUI 2024.06.02 More stable and newJun 02, 2024
- Update 2023.03.27, Scroll panel fixMar 27, 2023
- My free simple UI system for Game Maker gamesMar 23, 2023
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